
Vol. 90 🤖 Building, Blueprints, Budgeting and Battlebots
A day of robots in Kindergarten, Grade 3 and Grade 7.
A day of robots in Kindergarten, Grade 3 and Grade 7.
Swapping games showed us the power of audience and iteration.
Grade 6 students iterate on boardgames of biblical proportions.
Seesaw portfolio and reflection examples from across the Grades.
Kindergarten Scientists make connections with sight and sound recordings.
3 ways we've started projects with a class analysis and discussion.