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Explore the Stories from Inside Today’s Classrooms.

We're teaming up with amazing educators to create a vibrant space where fun, experimentation, and play are at the heart of learning.

Vol. 105 🪼 Aquarium Documentarians

Vol. 105 🪼 Aquarium Documentarians

Grade 6 students prepare and shoot video for their documentaries.

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Vol. 102 🎭 Role-Playing Games as Storytelling

Vol. 102 🎭 Role-Playing Games as Storytelling

What do you get when you mix story writing with D&D and Saturday morning cartoons?

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Vol. 96 💻 Chromebook Introductions in Grade 4: Lessons Learned

Vol. 96 💻 Chromebook Introductions in Grade 4: Lessons Learned

What worked in four classrooms—and what I’d change for the next.

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Vol. 90 🤖 Building, Blueprints, Budgeting and Battlebots

Vol. 90 🤖 Building, Blueprints, Budgeting and Battlebots

A day of robots in Kindergarten, Grade 3 and Grade 7.

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Vol. 86 ♟️The Board Game Series - Part 1

Vol. 86 ♟️The Board Game Series - Part 1

Grade 7 students design board games from scratch.

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Vol. 80 🎙️🍃 Byte-Sized Soundscapes, Part 4: Cross Curricular Observations

Vol. 80 🎙️🍃 Byte-Sized Soundscapes, Part 4: Cross Curricular Observations

Kindergarten Scientists make connections with sight and sound recordings.

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Vol. 11. Let’s get SAMR’d!

Vol. 11. Let’s get SAMR’d!

Assessing your tech integration and reflecting with SAMR.

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Vol. 10. Low-stake Projects lead to Big-Time Creativity!

Vol. 10. Low-stake Projects lead to Big-Time Creativity!

Creating Newspaper Articles from the 1850s in Canva!

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Vol. 9. Your great aunt isn’t the only one who likes to use her iPad as a Camera.

Vol. 9. Your great aunt isn’t the only one who likes to use her iPad as a Camera.

An App for That? No Need!

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Vol. 8. Student workflows can surprise us when they’re given options 🤯

Students Surprise

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Vol. 7. How can I possibly know if I’m making the right decision? 🫣

What use is a Podcast?

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Vol. 6. This app is so easy that second graders can use it!

Using Clips in Class

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— Alyssa, Grade 6 Teacher

"Essentially you get a new, refreshed project that will engage students without having to overhaul your previous projects."

— Student, Elementary

"I wish I could’ve gone to the bathroom, but it was so fun I didn’t want to leave!"

— Caoimhe, Grade 7 Teacher

"The students were genuinely interested in the topic — I found they put more effort into their work as a result. They even asked if they could work on it in their spare time, which was amazing to see! "

— Student, Elementary

"I learned what you can do with creativity!"

— Renee, Grade 1 Teacher

"You CAN teach an old dog new tricks! I went from being stressed and overwhelmed to calm and patient (and dare I say almost confident?!). With each activity we do, I’m inspired to try and do and learn more."

— Student, Grade 6

"I loved this animation project so much that I’ve decided I want to be the head artist of Pixar studios when I grow up."

— Anna, Grade 6 Teacher

"Classroom projects have been enhanced and students are highly motivated and engaged when learning. Overall, I have witnessed the positive impact on our students' learning journeys."

— Teacher

"It’s like you have a friend coming to help you."

— Student, Grade 6

"I grew my presenting skills and now I have less social anxiety when presenting – all starting with this Classmate podcast project."

— Raychelyn, Grade 6 Teacher

"The students feel comfortable taking risks. Then, when they apply it to a project, they really push one another to find the best way to use the tool."

— Mike, Grade 5 Teacher

"I feel creative when we collaborate. It pushes me to embrace technology and get out of my comfort zone."

— Teacher

"Before, I saw technology as a tool… but now I see it more as a creative instrument that we need to learn how to play."

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